It is easy to get large rewards for doing tasks for the various families on the Ruling Council, and move up quickly. You gain several more goods at 2 or 3 promotion points. buy/sell/produce, about half the goods in the game. The only problem with Rise is that at the start of the game you can only trade in, i.e. Rise does not have the city maps of PR and Patrician, instead you just buy/build/own buildings and businesses/industries in the city as a whole, and do not worry about where they are located on the city map. If you want to try something besides PR4, try Rise of Venice along with it's one extension (Beyond the Sea) that adds more cities. Turkey and parts of the eastern coast of the Med.
The other big military rival was the Ottoman Empire, i.e. Florence was the big rival to Venice in the game.
Different Families had ties to different cities besides Venice, some of them even to Florence and it's influenced cities. The various families would offer various tasks/missions for you to do, with rewards as well as favor towards eventually joining the Ruling Council. All 4 Families would own ships and businesses competing with your Family's in the various cities on the Game Map. As the game developed all 4 Families would gain promotion to the Ruling Council. You were one of 4 competing families/clans, and at the start of the game none of you were on the ruling council. There were additional families not on the council, that could earn seats on it. Your father would eventually fill a seat on the ruling council of Venice for your Family, and your spouse's family would (normally) be another of those 10 families. It even had a family tree with members on it (brothers/sisters/ parents/ etc) that you could give different jobs + tasks to do for your family, and then you could marry someone from another family/clan and get even more relatives to use. Rise of Venice had the best AI controlled trading empires/clans to compete against in the form of the competing houses/clans on the ruling Council.
I played Rise of Venice until I had trading rights and businesses in at least 6 or 8 cities. I played PR3 to the rank of Grand Admiral with businesses in about 8 to 10 towns. I think that I played Rise of Venice and PR3 after playing P4 Rise of a Dynasty, along with several months of Grand Ages Medieval. If you have not played it, but liked P3, it is worth playing, if you want to take the time to do so. However, I played Rise of a Dynasty to the point were I had founded several new towns, and the only thing left to do was run for Alderman. I would not expect that until PR4 is nearing the end of it's development cycle.Īdded: I am playing PR4, I stopped playing Patrician IV Rise of a Dynasty at least 5 years ago (maybe longer). What I would like to see would be a merger of the Rise of Venice game and the Patrician game system to cover all of Europe, but THAT would be a MASSIVE project and at least several years away. At least not until we see a Patrician V, which will probably be years from now. This also means that it's graphics and size and resolution of the game are dated and smaller than today's games. Patrician IV Rise of a Dynasty is stable (and old) and will not be changing (and all of the bugs have found and fixed). The PR4 system still has several years of development, i.e. In PR4 you can have 7 production types(slots) per town out of a total of 25 possible goods, with 60 towns on the Map, all of them coastal locations, i.e.
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Plus it only allow 5 good types to be produced at any one town, and I think that the total number of goods was probably 20 goods. Like all of the Patrician games it is centered around the Baltic and North Sea, and has fewer towns to trade at, in a much more restricted area. It was also possible to get the ability to found new cities, but I think that may come in a slightly earlier version of Patrician IV, than Rise of a Dynasty. The big thing that it added to the Patrician game system was land based trade routes and interior, i.e. I think that newest version Of Patrician IV: Rise of a Dynasty is at least 5 years old, and probably came out before Grand Ages Medieval.